About This GameThis is a smart, honest and deep hardcore game. A true intellectual challenge. I just got tired of cartoon casual card battlers, pay-to-win games, random focused game mechanics, timers, energy bars, speed-ups and other free-to-play crap. Together with my friend, various CG artists and game enthusiasts from all over the world we’ve made a game free of this annoying stuff. Play how you want and as much as you want.It’s originalRips of MTG and Hearthstone made by studios with huge marketing budgets have filled the market. Piece of cake: popular franchise + successful mechanics + $ = $$$. We’ve made an original title. We realize that it's a huge risk. I’m sure the question: “Damn, what’s just happened?” - will be a pretty popular thought. Skillful in another game? Forget your experience. It's not a rip. Mechanics are original but very logical. Don’t hurry. Read, examine, experiment. Enjoy discovering the layers of the game. We have almost forgotten this feeling.It’s honest. No pay-to-winThere are no paid advantages in PvP. Don’t wait for compromises or casual stuff. PvP is extremely intense. One mistake may cost you the victory. You can win or lose in a minute. Everything depends on your strategy. It’s a true fight of intellects. After the first 20 battles you will respect that guy on the top with 3000+ wins. I don’t know how he’s made it. Especially with the cards he had.The AI is uniqueThere is a lot of PvE content in the game. Feeling so powerful after victory in Elven Fist mission? Try challenges, limited time events, side quests and daily quests. You always have a possibility to grow. The AI is brilliant. He does not know your cards, so no cheating. He used to be so good that we had to make him dumber because he ruined the server. Still don’t wait for favors from him. He’s not as creative as you but he knows how all the cards work. Wanna a core fight? Only 20% can finish the story.It’s finely balancedNo strongest race, strongest card or warlord. The balance is perfect. There are no imba decks. You can suddenly lose from a weak bot. Though I hate random there is a luck factor in the game. Why? Because it’s a great balancing tool. It gives a chance to win like in real life. But fortune favors the prepared. Choose from the 300+ card pool, 18 warlords (with 3 skills each) and get ready for any surprise.It’s really variableRace tactics are different. Warlords are different. Some of the cards are pretty complicated. Use them as a scalpel not as a hammer. Gonna play as an assassin? Don’t pick up the dwarves, they are heavy, slow and prefer fortification. Your choice is the elves. Like meaty heavy rush? Don’t pick up the undead. They are controllers, have powerful spells. But ghosts and skeletons do not have a lot of health and it’s logical. Your choice is the orcs. Or mix them with other cards. A deadly stab in the opponent’s back by an elven assassin is a good start for the orcish rush.Now it’s role playing through strategy. You are your army. To me, role playing is not about spreading experience points or choosing who to sleep with virtually. It is your own unique battle style. The game gives you enough content for that. You can play as a mage or a warrior, an assassin or a tank, a necromancer or a paladin and more. To improve social interaction we’re already working on a huge update with clans, a global map with POI and a non-linear campaign. We need your support, guys, to make the game live on Steam. So what is Clash of Cards about? It’s about how intelligence wins. How intelligence gives us a chance to win the hardest battles. Who asked for a hardcore and honest old-school collectible card game? Here it is. Sincerely, Daizor d859598525
English
I would LOVE to recommend this game, but I have to steer folks away. The first time I tried to play, the tutorial abruptly ended after one minute with NO way to restart it. Good luck figuring out how to play without the tutorial. After that, I started a campaign. I figured I would see if I could muddle through the learning process without a tutorial. What happened, you ask? EVERY match I attempted to play ended in a random, unearned victory after about one minute of play,. Oh, and the "victory" even failed to register. No rewards...no advancement...nothing... UPCOMING - Wood Eloa:
This rare dwarf is an effective healer. He has a lot of HPs and he heals himself too! Moreover, he deals additional damage to all dark races: the orcs, demons, and undead. Also, abilities of some other dwarves will be changed to tune up the balance.. UI improvements: Here are the UI improvements I am working on now:
. NEW card - Draugur: I have always thought that zombies were too weak in the game. Their legendary card is just slow giant without skills. The new card - Draugur is made to strengthen the zombies. He boosts their HPs greatly (by 50 points). Moreover, he is pretty good controller because he decreases the damage of the foe across by 30 points! I have added several Draugrs in "Dawn of the Dead" level, you can check him in the battle ;) I plan to add several new zombies in future. If you have any ideas about the new mechanics of characters feel free to write :). Zoultash UPDATED: Woodcarver combo: I have tuned the second Zoultash skill to make him more playable. Now the Woodcarver build works perfectly :) I am working on two additional totem poles, so, when they come in the game Woodcarver combo will be very dangerous for an unprepared opponent.. UPCOMING a new card + rebalancing of the Damballa's witches: It looks even scarier than I expected :) I have not decided what the final stats of this cards should be. I want to separate the succubuses and Damballa's witches lines. This card will be rare. A player will be able to make it from Damballa's Claws. So the line will be: Possessed - Damballa's Claws - Damballa's Eyes - ??? - Damballa's Priestess. The succubus line will be: Tiny Witch - ??? - Red Witch - Succubus - ???. This card must be not too overpowered, make the witches more playable, and show the demonic nature of the Damballa's witches. Any ideas?
Trivia Vault: Auto Racing Trivia Download] [pack]
0 Comments
Leave a Reply. |